Objects - Residential Building
Selecting a High-Rise Building
To begin editing:
- Click on the high-rise tower in the 3D model (e.g., Residential Building 1 Copy).
- The Criteria panel on the right will open with tower-specific inputs.
- The Site Navigation panel (left) displays all storeys within the selected tower.
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Residential Tower Configuration Panel (Right Sidebar)
Parameter | Description |
Floor Count | Number of floors in the tower |
Floor-to-Floor Height | Vertical height of each floor level |
Corridor Width | Main corridor width for unit access |
Lift Cluster Corridor Width | Width of circulation around lift core |
Airwell Width | Internal void for daylight and ventilation |
Core Type | Vertical circulation and service core design |
Once youβve updated your values:
- Click Solve to apply changes to the massing.
- Review outputs in the Metrics tab to assess:
- GFA
- Net Lettable Area
- Efficiency
- Balcony and Common Areas
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Spine Tower
Select the Spine Tower object from the Template Library. Then, drag and drop it onto the site to position it.

Once the Spine Tower is placed, you can apply a range of dynamic modifications:
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Height Adjustments
Click the Pen Icon and hover over the object. When the top highlights in yellow, it indicates the objectβs height is ready to be adjusted
Click and drag the top to adjust the height.

As you drag the top of the objects, the number of storeys will be adjusted accordingly.

Release the object to set it in the new height. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

You can also adjust the Spine Towerβs height using the navigation pane. Simply update the Floor Count manually, and the object will dynamically resize to match your input.
Confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Width Adjustments
Click the Pen Icon and hover over the surface of the object where you want to adjust the width. When the surface highlights in yellow, it is ready to be adjusted

Click and drag the surface to adjust the width. Release the object to set it in the new width. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Stretching
Click the Pen Icon and hover over the object. Click on the node where you want to stretch the object.

Click and drag the selected node to stretch the object. The final shape depends on where you position the node, giving you full control over how the object is adjusted.


Release the object to set it in the new position. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Rotating
Click the Move Icon and hover over the object. When the circle turns yellow, it means the object is ready to be rotated. Click and drag to rotate the object around its center point.


Release the object to set it in the new position. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Repositioning
Click the Move Icon and hover over the object. When the base highlights in yellow, it indicates the object is ready to be moved.
Click and drag the object to reposition it anywhere on the site.


Release the object to set it in the new position. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Creating an Additional Branch
Click the Pen Icon and hover over the object. Click on the midpoint where you want to create an additional branch from the spine.

Click and drag the node to create the additional branch. Release the object to set it in the new position. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

Point Block
Select the Tower Block object from the Template Library. Then, drag and drop it onto the site to position it.

Once the Tower Block is placed, you can apply a range of dynamic modifications:
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Height Adjustments
Click the Pen Icon and hover over the object. When the top highlights in yellow, it indicates the objectβs height is ready to be adjusted

Click and drag the top to adjust the height.

As you drag the top of the objects, the number of storeys will be adjusted accordingly.
Release the object to set it in the new height. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

You can also adjust the Point Blockβs height using the navigation pane. Simply update the Floor Count manually, and the object will dynamically resize to match your input.
Confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Width Adjustments
Click the Pen Icon and hover over the surface of the object where you want to adjust the width. When the surface highlights in yellow, it is ready to be adjusted.

Click and drag the surface to adjust the width. Release the object to set it in the new width. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Rotating
Click the Move Icon and hover over the object. When the circle turns yellow, it means the object is ready to be rotated. Click and drag to rotate the object around its center point.


Release the object to set it in the new position. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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Repositioning
Click the Move Icon and hover over the object. When the base highlights in yellow, it indicates the object is ready to be moved.
Click and drag the object to reposition it anywhere on the site.


Release the object to set it in the new position. Then, confirm your changes by clicking the green Tick icon at the top or the Solve button at the bottom right.

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